Snap: This award-winning indie game was first released on XBOX Live Arcade in 2010 and ported over to iOS in 2013. It’s a puzzler and a platformer set in a violent, desolate and monochromatic world where you search for your sister in all manner of brain-wrecking physics and precise platforming puzzles. As you’re playing, the spellbinding artwork and intricate level design suck you into a time space fold providing an eternity of joy, terror, confusion and wistfulness after you complete the game. [5/5]
Love: This game is almost perfect because the core game mechanics and simple and intuitive enough to get you started, yet the puzzle and platforming challenges as you progress become increasingly difficult and serve as a huge motivator for you to want to succeed. The jubilation when you successfully navigate a particularly difficult scenario is pure ecstasy. Finally, the art direction and atmosphere created are married together with an incredible detail of physics to give the player dread and wonder all at once. It’s almost as if the developers understand how to keep gamers engaged and waste not a single moment to show off unnecessarily. This could be the most optimized game I’ve ever played.
Hate: Maybe it was too short, I don’t know, and I don’t really care.